Kowloon's Gate

You can help expand this article with text translated from the corresponding article in Japanese. (December 2018) Click [show] for important translation instructions.
  • View a machine-translated version of the Japanese article.
  • Machine translation, like DeepL or Google Translate, is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Wikipedia.
  • Do not translate text that appears unreliable or low-quality. If possible, verify the text with references provided in the foreign-language article.
  • You must provide copyright attribution in the edit summary accompanying your translation by providing an interlanguage link to the source of your translation. A model attribution edit summary is Content in this edit is translated from the existing Japanese Wikipedia article at [[:ja:クーロンズゲート]]; see its history for attribution.
  • You may also add the template {{Translated|ja|クーロンズゲート}} to the talk page.
  • For more guidance, see Wikipedia:Translation.
1997 video game
1997 video game
  • JP: February 28, 1997
  • JP: April 14, 2010 (PSN)
Genre(s)AdventureMode(s)Single-player

Kowloon's Gate (クーロンズゲート, Kūronzu Gēto) is a 1997 adventure video game published by Sony Music Entertainment. Released for the PlayStation in Japan, it is considered a cult hit.

Plot

The game takes place in the Kowloon Walled City in Hong Kong. On June 22, 1997, before the handover of Hong Kong, the demolished Kowloon Walled City reemerged from the realm of Yin (陰界) back to the streets of Hong Kong in the living realm of Yang (陽界). The Hong Kong Supreme Feng Shui Conference (香港最高風水会議) determined that the reappearance of the walled city was a sign of an imbalance of the Yin and Yang, and if the two parallel worlds are not separated once again, great calamity would occur. To set things straight, the order of Feng Shui would need to be re-instilled in the realm of Yin. Thus the protagonist, a Super Feng Shui Practitioner (超級風水師), was sent into the Kowloon Walled City to seek and awaken the Four Symbols so that order would be revived.

Development

Kowloon's Gate was developed by the New Media Department of Sony Music Entertainment Japan (also credited to Zeque[1] who also co-developed Planet Laika). This was a multimedia division of the company that worked on non-music products.[2] It was conceived as an early PlayStation game as an adventure game with an estimated release by late 1994.[3]

As with a number of other titles developed during the early beginnings of the PlayStation, the game was created by staff outside the video gaming industry.[2] The game designer was Hiroshi Kimura who had an SGI Onyx in the Sony Music office. The plan was to create an exploration experience. Kimura thought about an old bazaar town in Morocco and other kasbah type areas "dreaming of the romanticism of the Arabian world". Eventually Hong Kong's Kowloon was chosen as the setting.[4] The team visited the place for research in April 1994.[4]

By the end of 1994, images of the Kowloon's Gate game were released on magazines and it was estimated that the game itself would arrive in 1995.[5] However development would take three years;[2] it was eventually released for the PlayStation in Japan on February 28, 1997. It was later re-released on the PlayStation Network on April 14, 2010.[6]

Reception

Famitsu gave the game a score of 26 out of 40.[7]

Critic Shin Muramatsu drew on his experience with the game's "Hong Kong Gothic" version of the Walled City to compare the past and future of Hong Kong itself.[8]

It ultimately sold 135,000 units in the region.[9]

Legacy

Initial sales were not so good, but as time went by a passionate fanbase developed due to the mysterious gaming experience in Kowloon's Gate.[10] It gained further attention with video-sharing sites on the Web and Kowloon's Gate eventually became a cult hit in Japan.[11][12]

In the video game magazine Famitsu, a 2009 reader poll of games with highest demand for a sequel ranked the game tenth with 151 votes.[13]

To commerate the 10th anniversary of the game, the original creators came together and re-made the game world on Second Life, and was released in 2007.[14]

Prequel and sequel

On October 26, 2017, a VR prequel named Kowloon's Gate VR Suzaku was released as a PlayStation VR exclusive by Jetman Inc..[15] A non-VR version was added in an update to the game on December 21, 2017, allowing the game to be played without a VR headset. An Oculus Go version was released on October 2, 2018.[16]

In November 2019, a sequel, Kowloon's Rhizome: A Day of the Fire, was announced.[17] It was originally planned to be a 3D dungeon crawler, but the prototype did not match the developers' expectations in its entertainment value, so they decided to make the game into a visual novel instead.[18] A fall 2021 release was planned for Nintendo Switch, PlayStation 4 and Microsoft Windows in Japan,[19] but this has not been realized. A pilot version of the game split into 8 parts was planned to be released on Pixiv's Booth service, with the first part released on February 22, 2023.[20]

References

  1. ^ "Kowloon's Gate". C-games.info. Archived from the original on 2009-04-06. Retrieved October 26, 2009.
  2. ^ a b c "クーロンズ・ゲート:伝説のカルトゲーム誕生秘話 「ほころびの中に何かがある」 木村央志に聞く". MANTANWEB(まんたんウェブ) (in Japanese). 2022-10-28. Retrieved 2024-09-03.
  3. ^ "Sony PlayStation". Edge issue 11 (August 1994), page 40.
  4. ^ a b "クーロン企画30年|木村央志[ゲームデザイナー]". note(ノート) (in Japanese). 2023-11-04. Retrieved 2024-09-03.
  5. ^ "Special Feature!: PlayStation". EGM2. No. 6 (published December 1994). 1994. p. 184.
  6. ^ "ARTDINK BEST CHOICE クーロンズ・ゲート -九龍風水傳-". PlayStation.com(Japan). Sony. 2010-04-14. Archived from the original on 2010-04-20. Retrieved 2010-04-14.
  7. ^ "クーロンズ・ゲート -九龍風水傳- [PS] / ファミ通.com". www.famitsu.com. Archived from the original on 2015-01-17. Retrieved 2018-12-14.
  8. ^ McDonogh, Gary; Cindy Wong (August 30, 2005). Global Hong Kong. Routledge. p. 28. ISBN 978-0-415-94770-1.
  9. ^ "Kowloon's Gate surgit du passé en VR - Actu - Gamekult". Archived from the original on 2017-05-27.
  10. ^ "『クーロンズ・ゲート』が発売された日。サイバーパンクな伝説の怪作アドベンチャー。25年ぶりの伏線回収がされる新作ムービーノベルも発売【今日は何の日?】 | ゲーム・エンタメ最新情報のファミ通.com". ファミ通.com (in Japanese). 2023-02-28. Retrieved 2024-09-03.
  11. ^ Sato, Ike (November 30, 1999). "Planet Laika Review". GameSpot. Archived from the original on 2011-06-04. Retrieved October 26, 2009.
  12. ^ "【今から遊ぶ不朽のRPG】第11回『クーロンズゲート』(1997)". Game*Spark - 国内・海外ゲーム情報サイト (in Japanese). 2016-01-03. Retrieved 2024-09-03.
  13. ^ "Famitsu Readers Voted Their Most Wanted Sequels | PS3Hyper". 2009-05-04. Archived from the original on 2009-05-04. Retrieved 2018-12-14.
  14. ^ "NeoKowloon". www.jet-graphics.com. Retrieved 2024-09-03.
  15. ^ "「クーロンズゲートVR suzaku」が本日配信を開始。PlayStationの奇作「クーロンズゲート」の世界観をVRで再現". 4Gamer.net (in Japanese). Retrieved 2023-10-01.
  16. ^ VR編集部, Mogura (2018-10-02). "【Oculus Go】「クーロンズゲートVR」の世界を体験できるGo向けアプリが配信". MoguLive (in Japanese). Retrieved 2023-10-01.
  17. ^ "『クーロンズゲート』の次世代版続編『クーロンズリゾーム』始動". Dengeki Online (in Japanese). 2019-11-12. Retrieved 2022-06-29.
  18. ^ "ADVからムービーノベルへ…『クーロンズ・ゲート』続編新作の『クーロンズリゾーム』が大幅な仕様変更". Game*Spark - 国内・海外ゲーム情報サイト (in Japanese). 2022-05-30. Retrieved 2023-10-01.
  19. ^ "Kowloon's Rhizome: A Day of the Fire due out in fall 2021 in Japan for PS4, Switch, and PC; crowdfunding campaign launched". Gematsu. 23 October 2020. Retrieved October 23, 2020.
  20. ^ "「クーロンズリゾーム」木村央志監督インタビュー - アキバ総研". akiba-souken.com (in Japanese). Retrieved 2023-10-01.
  • Game website (in Japanese)